Nexian guide · Core Systems

Animal Spawns & Repopulation

Spawn & cooldown logic

1

How animals come back

  • Spawn rate: Each tick adds a random number of animals. Every phase raises the amount, and it follows the world's speed.
  • Caps scale: An oasis's animal cap depends on its tier and grows with each server phase. It also follows the world's speed.
2

After beginner protection

During the server's beginner protection, animal respawns are off so players can expand safely. Once it ends:

  • Attack cooldown: Attacking an unoccupied oasis starts a hidden cooldown, refreshed by each new attack. No animals spawn until it expires. Scouting does not affect it.
  • Inverse repopulation: Once the cooldown ends, the fewer animals remain, the faster they respawn. Regrowth slows as the oasis fills, so it levels off below its maximum.